FINGY / Youth Business Education

Real Business.
Before College.

Youth Business Education for the AI Age

Business education before university.
Develop judgement, agency and creativity
through real challenges, competition and creation.

AI-Native × Human-Led × Real Business

What do students actually do?

Class participation, whiteboard calculations and exchanges with the teacher.
Class participation, whiteboard calculations and exchanges with the teacher.

Think like a business owner

Explore costs, prices and returns to understand how a business works and practise making informed choices.

Students collaborating around laptops to discuss and develop their proposals.
Students collaborating around laptops to discuss and develop their proposals.

Bring an idea to life

Move from a problem, research and a proposal to a prototype, pitch and revision.

Booth conversations and proposal presentations at a business competition.
Booth conversations and proposal presentations at a business competition.

Run a simulated business

Decide where to put money, time and team effort when resources are limited.

Students presenting and answering questions as a team at a business competition.
Students presenting and answering questions as a team at a business competition.

Enter real competition

Make judgements amid time pressure, teamwork and uncertainty.

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Explore student work and reflections

Learn. Build.
Find your path.

Junior Business School

Learn & Compete

Build business understanding and judgement through courses, simulations, industry challenges and international competitions.

Explore Junior Business School

Founder Studio

Build

Start with a real problem, research users and make prototypes. Develop ideas into work through feedback and revision.

In preparation · Enquire about future arrangements

Explore Founder Studio

Business Pathway

Navigate

Decide what is worth pursuing over the next 2–4 years, connecting interests, courses, competitions, projects and university goals.

Explore Business Pathway

As students grow, the questions become more real.

It is not simply that courses get harder. The problems, choices and responsibilities become more real.

  1. EXPLORE

    Explore business

    I begin to understand the business world.

  2. PRACTICE

    Practise decisions

    I begin to make decisions of my own.

  3. COMPETE

    Enter competition

    I begin to test myself under pressure.

  4. BUILD

    Build a solution

    I begin to create something of my own.

  5. CREATE

    Develop a direction

    I begin to see what is worth sustained effort.

The student featured in this story, at a competition
The student featured in this story, at a competition

More than a result.

Her first time leading a team ended near the bottom.

From following others to facing setbacks, reflecting and taking responsibility: one long-term student’s growth began before her third national final ended in a championship.

Read her story →

Business learning journal

From competition choices and preparation to teamwork and real projects, explore learning and growth through business practice.

Read the journal →

Choose courses, competitions and projects
for the student’s needs and long-term direction.

Talk with our team about what the student has tried, what interests them and what they would like to explore next.

Explore Business Pathway →